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ANÚNCIOS FIXOS BRDEVILS
SERVIDOR TEAMSPEAK 3 BRDEVILS -> Acesso pelo IP:63.251.20.230:9987 ou pelo endereço ts3.brdevils.com:9987

SERVIDOR TEAMSPEAK 3 BRDEVILS -> Para obter acesso irrestrito, veja como aqui

RECRUTAMENTO BRDEVILS -> Caso queira se juntar a nós leia este fórum

MANUAL PR 0.97 -> Para baixar o manual do PR em português clique aqui


  Release Project Reality: ARMA 2 v0.1 BETA Released!
Posted by: administrador - 02-09-2011 05:18 PM - Replies (2)

The award winning Project Reality Team is proud to announce the official release of Project Reality: ARMA 2 v0.1 BETA!

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After countless hours of development, thousands of code changes and an intensive testing period, we are pleased to announce the general availability of the Project Reality: ARMA 2 v0.1 BETA modification. You can download and install the mod one of three ways. The easiest way is via a self-installer.exe. The second is to use Desura, a powerful digital distribution application. The final and most difficult way is to download a ZIP to manually install. To avoid any potential problems, we strongly advise all users to use either the self-installer.exe or Desura to install the mod.

Thanks to several direct link providers, there are a number of mirrors available to download Project Reality: ARMA 2, including a torrent. You can find all of the download links and information here:

Please note that you must have ARMA 2: Combined Operations installed and be running the ARMA 2: Operation Arrowhead v1.59 patch in-order to play the Project Reality: ARMA 2 mod.


First BETA Release
This initial release is a BETA, and therefore should NOT be considered a final product. It should also be noted that this is v0.1 of a brand new mod on a new game engine and should not be compared in anyway to the Project Reality: BF2 modification. The aim of this BETA release is for the PR Team to get quality feedback to ensure that we are progressing in the right direction with the PR:ARMA2 mod.

Most of the current work we have is sitting at around 80-90% complete, but is simply not ready to be included in this initial BETA release. With that said, a lot of content has been removed and in some cases placeholders have been implemented so that we can concentrate on the more important gameplay aspect of the mod to ensure we get it right first.

As with any BETA release, the quality of future releases now lies with you, the community, and the feedback you provide. As is normal with any Project Reality release, we will not take on any feedback for at least 2 weeks. This time period will allow players to adapt and fully understand the PR:ARMA2 gameplay concept before commenting. Therefore, the feedback forums will remain locked for the next 2 weeks.


New Features and Changes
While this release is primarily focused on BETA testing, you can still find some new Project Reality additions and features in the PR:ARMA2 v0.1 BETA release.
  • Unique UI overhaul.
  • British Soldiers (MTP).
  • Unique PR Gameplay Concept for ARMA 2.
  • Various PR game modes.
  • New vehicles including the Warrior IFV, Chinook, Merlin, and the Apache AH1.
  • v1 Basic PR Sounds FX, environment and weapons/vehicles.
  • PR:ARMA2 music, composed by Project Reality.
  • PR Statics Object Pack.
  • PR FX.
  • PR Squad Awareness HUD (SAHUD).
  • PR rear view Mirrors.
For a complete, comprehensive list of all the new features and changes in PR:ARMA2, please view the following forum thread:


Known Bugs and Issues
Over the last 6 months of development, the v0.1 BETA build has undergone extensive testing by our official testing team and as can be expected in a first release, there are already some known bugs. With that said, all players are encouraged to make themselves aware of these known bugs so that they we do not get repetitive bug reports. All currently known bugs are listed in the following forum thread:


Project Reality: ARMA 2 Mod Support
If you encounter any problems while installing and/or playing PR:ARMA2, please check out the Project Reality Mod Support forum. If your problem has not already been posted by someone else or is not in the above known bug list, please do not hesitate to start a new thread asking for help. We will do everything we can to provide you with a solution, but we can't do anything if you don't ask first!


Project Reality: ARMA 2 v0.1 BETA Servers
For this BETA release, we will not be publicly releasing any server files. This will ensure that the official servers are populated and therefore will provide us with better overall feedback. Once the BETA has finished, we will open up server license applications as usual.

The following organizations/communities have kindly agreed to provide servers during the v0.1 BETA test and are classed as the Official PR Servers for the duration of this BETA phase:
nload="NcodeImageResizer.createOn(this);" /> Alpha Networks Official PR v0.1 Beta Test Server [@PR]
nload="NcodeImageResizer.createOn(this);" /> Rusty In Places - Official PR v0.1 Beta Test Server [@PR]
nload="NcodeImageResizer.createOn(this);" /> Tactical Gamer - Official PR v0.1 Beta Test Server [@PR]
nload="NcodeImageResizer.createOn(this);" /> Kellys Heroes - Official PR v0.1 Beta Test Server [@PR]
nload="NcodeImageResizer.createOn(this);" /> TV2 Battle.no - Official PR v0.1 Beta Test Server [@PR]
nload="NcodeImageResizer.createOn(this);" /> BigD Gaming Community / AEF - Official PR v0.1 Beta Test Server [@PR]
If you are in the market for a new game server to host Project Reality: ARMA 2, look no further than PR's officially endorsed server provider, Alpha Networks. Alpha Networks will be providing Project Reality:
ARMA 2 game servers to the public at highly competitive prices, as well as dedicated servers, and first-class customer support.


Project Reality: ARMA 2 v0.1 BETA Credits
The Project Reality team would like to take a moment to thank those that have assisted us throughout this development cycle and therefore all credits in this release can be found here. PR: ARMA2 v0.1 BETA Credits


In conclusion, the Project Reality Team would like to extend the usual thanks. First and foremost, Alpha Networks, for providing the Project Reality development team with critical test and build servers. Without their support, PR:ARMA2 v0.1 BETA would likely have never happened. We would also like to thank the entire PR community, the wider ARMA 2 news community and last (but certainty not least!) Bohemia Interactive for supporting Project Reality over the past 12 months.

We hope you enjoy this release and we look forward to the feedback everyone provides!



- The Project Reality Team

Posted on Fri, 02 Sep 2011 17:31 GMT at http://www.realitymod.com/forum/f380-pro...eased.html

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  Dream_LOKO's TvT mission pack released
Posted by: administrador - 21-07-2011 04:17 PM - Replies (13)


Dream_LOKO has submitted, using our Public FTP, this mission pack with adversarial missions.

    Quote Dream_LOKO :

    This missions has 4 game modes:
      1. AAS(Advance & Secure) - AAS-like game mode.
      2. Insurgency - game mode like pr:bf2 insurgency.
      3. Insurgency v.2 - modified insurgency with control points(When both cache hidden teams see control point . If bluefor team clean up this points it gets additional Intelligence points).
      4. AAD(Advance & Defence) - AAS-based. One team only attacks, another team only defends.


Posted on Thu, 21 Jul 2011 18102 +0000 at http://www.armaholic.com/page.php?id=14842

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  ACE for OA 1.11 Stable released!
Posted by: administrador - 13-07-2011 03:15 PM - Replies (1)


Sickboy informed us the Advanced Combat Environment 2 OA version 1.11 stable has been released on the BI forums.
Also the Community Base Addons have been updated to version 0.7.5.160, make sure to update your CBA version!
We are still in the process of downloading / uploading all files but while you are waiting for that feel free to start downloading already using one of the other provided mirrors at the bottom of our downloadpages!

    Quote :

    ACE Mod is a full conversion modification, focusing on gameplay, realism and authenticity, providing you with an 'Advanced Combat Environment'.
    With ACE, skills, tactics and teamwork are more important, adding new dimensions to the battlefield.

    Thanks to all people involved, enjoy!
    Especially to all of you who tested it and reported problems to help us to improve ACE even more!

    Follow us on Wave / Steam / Twitter for realtime updates and important announcements.
    Bug reports, feedback and suggestions, on our Issue Tracker please!


Posted on Wed, 13 Jul 2011 1700 +0000 at http://www.armaholic.com/page.php?id=14067

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  Advanced Combat Radio Environment version 1.3.4.416
Posted by: administrador - 03-07-2011 08:21 PM - No Replies


NouberNou released a new version of the Advanced Combat Radio Environment mod on the BI forums.
The ACRE mod links Arma 2 and Teamspeak3 to create a more immersive environment in which we play in, including positional audio, real radio communications and complete compatibility with the ACE2 Arma 2 project.

    Quote NouberNou :

    Hello again, everyone. We have decided to release what we consider our next stable version of the ACRE modification. As everyone knows, we have been under heavy development and even made a major version number increase without public release. We feel that we have stabalized these features, and are ready for public consumption again. This release contains numerous new features and continuing improvement of performance and stability.

    Our continuing goal is to exceed any and all expectations in regards to game communications; allowing for the most realistic and immersive communications engine within ANY current simulation or video game on the market today.

    The ACRE team would like to thank the entire ArmA2 community for its support, and is proud to announce the latest stable version of the addon for everyones enjoyment.

      Whats new in 1.3?

    • Vehicles now contain rack mounts and already included radios!
    • Rack mounts contain loud speakers that allow anyone within hearing distance to listen to radio conversations!
    • Terrain signal code totally reworked! Buildings and other objects now more apparent in communications. Terrain analysis greatly improved!
    • Major bug and performance fixes, including the infamous "carrier bug" and game stutter when playing with more than 50+ people.
    • ACRE now implements ACRE interaction keys utilizing the CBA framework. Most player should be familiar with these from their prominance in ACE2.

Posted on Sun, 03 Jul 2011 2200 +0000 at http://www.armaholic.com/page.php?id=11338

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  NÃO ATUALIZEM O TS3
Posted by: Burningpunk - 03-06-2011 06:59 PM - Replies (12)

NÃO ATUALIZEM O TS3 AINDA !!!!!!!!!!!!!!!!!!!!!

Vamos ver quantos não vão ler esta noticia......quem atualizou e não consegue mais logar, poste abaixo !

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